209 lines
6.8 KiB
C#
209 lines
6.8 KiB
C#
//
|
|
// (C) Copyright 2003-2017 by Autodesk, Inc.
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software in
|
|
// object code form for any purpose and without fee is hereby granted,
|
|
// provided that the above copyright notice appears in all copies and
|
|
// that both that copyright notice and the limited warranty and
|
|
// restricted rights notice below appear in all supporting
|
|
// documentation.
|
|
//
|
|
// AUTODESK PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
|
|
// AUTODESK SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
|
|
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. AUTODESK, INC.
|
|
// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
|
|
// UNINTERRUPTED OR ERROR FREE.
|
|
//
|
|
// Use, duplication, or disclosure by the U.S. Government is subject to
|
|
// restrictions set forth in FAR 52.227-19 (Commercial Computer
|
|
// Software - Restricted Rights) and DFAR 252.227-7013(c)(1)(ii)
|
|
// (Rights in Technical Data and Computer Software), as applicable.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using Autodesk.Revit.DB;
|
|
using Autodesk.Revit.DB.Mechanical;
|
|
using Autodesk.Revit.DB.Plumbing;
|
|
|
|
namespace KMBIM
|
|
{
|
|
/// <summary>
|
|
/// 이 클래스는 덕트 또는 파이프의 장애물을 나타내는 클래스
|
|
/// </summary>
|
|
class Section
|
|
{
|
|
/// <summary>
|
|
/// Pipe centerline's direction.
|
|
/// </summary>
|
|
private Autodesk.Revit.DB.XYZ m_dir;
|
|
|
|
/// <summary>
|
|
/// Extend factor in negative direction.
|
|
/// </summary>
|
|
private double m_startFactor;
|
|
|
|
/// <summary>
|
|
/// Extend factor in positive direction.
|
|
/// </summary>
|
|
private double m_endFactor;
|
|
|
|
/// <summary>
|
|
/// References contained in this obstruction.
|
|
/// </summary>
|
|
private List<ReferenceWithContext> m_refs;
|
|
|
|
/// <summary>
|
|
/// Pipes to avoid this obstruction, it is assigned when resolving this obstruction.
|
|
/// Its count will be three if resolved, the three pipe constructs a "U" shape to round the obstruction.
|
|
/// </summary>
|
|
private List<Pipe> m_pipes;
|
|
private List<Duct> m_ducts;
|
|
|
|
public XYZ Start1 { get; set; }
|
|
public XYZ End1 { get; set; }
|
|
|
|
/// <summary>
|
|
/// Private constructor, just be called in static factory method BuildSections.
|
|
/// </summary>
|
|
/// <param name="dir">Pipe's direction</param>
|
|
private Section(Autodesk.Revit.DB.XYZ dir)
|
|
{
|
|
m_dir = dir;
|
|
m_startFactor = 0;
|
|
m_endFactor = 0;
|
|
m_refs = new List<ReferenceWithContext>();
|
|
m_pipes = new List<Pipe>();
|
|
m_ducts = new List<Duct>();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Pipe centerline's direction.
|
|
/// </summary>
|
|
public Autodesk.Revit.DB.XYZ CenterLineDirection
|
|
{
|
|
get { return m_dir; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Pipes to avoid this obstruction, it is assigned when resolving this obstruction.
|
|
/// Its count will be three if resolved, the three pipe constructs a "U" shape to round the obstruction.
|
|
/// </summary>
|
|
public List<Pipe> Pipes
|
|
{
|
|
get { return m_pipes; }
|
|
}
|
|
|
|
|
|
public List<Duct> Ducts
|
|
{
|
|
get { return m_ducts; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Start point of this obstruction.
|
|
/// </summary>
|
|
public Autodesk.Revit.DB.XYZ Start
|
|
{
|
|
get
|
|
{
|
|
return m_refs[0].GetReference().GlobalPoint + m_dir * m_startFactor;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// End point of this obstruction.
|
|
/// </summary>
|
|
public Autodesk.Revit.DB.XYZ End
|
|
{
|
|
get
|
|
{
|
|
return m_refs[m_refs.Count - 1].GetReference().GlobalPoint + m_dir * m_endFactor;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// References contained in this obstruction.
|
|
/// </summary>
|
|
public List<ReferenceWithContext> Refs
|
|
{
|
|
get { return m_refs; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extend this obstruction's interval in one direction.
|
|
/// </summary>
|
|
/// <param name="index">index of direction, 0 => start, 1 => end</param>
|
|
public void Inflate(int index, double value)
|
|
{
|
|
if (index == 0)
|
|
{
|
|
m_startFactor -= value;
|
|
}
|
|
else if(index == 1)
|
|
{
|
|
m_endFactor += value;
|
|
}
|
|
else
|
|
{
|
|
throw new ArgumentOutOfRangeException("Index should be 0 or 1.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Build sections for References, it's a factory method to build sections.
|
|
/// A section contains several points through which the ray passes the obstruction(s).
|
|
/// for example, a section may contain 2 points when the obstruction is stand alone,
|
|
/// or contain 4 points if 2 obstructions are intersects with each other in the direction of the ray.
|
|
/// </summary>
|
|
/// <param name="allrefs">References</param>
|
|
/// <param name="dir">Pipe's direction</param>
|
|
/// <returns>List of Section</returns>
|
|
public static List<Section> BuildSections(List<ReferenceWithContext> allrefs, Autodesk.Revit.DB.XYZ dir)
|
|
{
|
|
List<ReferenceWithContext> buildStack = new List<ReferenceWithContext>();
|
|
List<Section> sections = new List<Section>();
|
|
Section current = null;
|
|
foreach (ReferenceWithContext geoRef in allrefs)
|
|
{
|
|
if (buildStack.Count == 0)
|
|
{
|
|
current = new Section(dir);
|
|
sections.Add(current);
|
|
}
|
|
|
|
current.Refs.Add(geoRef);
|
|
|
|
ReferenceWithContext tmp = Find(buildStack, geoRef);
|
|
if (tmp != null)
|
|
{
|
|
buildStack.Remove(tmp);
|
|
}
|
|
else
|
|
buildStack.Add(geoRef);
|
|
}
|
|
|
|
return sections;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Judge whether a Reference is already in the list of Reference, return the founded value.
|
|
/// </summary>
|
|
/// <param name="arr">List of Reference</param>
|
|
/// <param name="entry">Reference to test</param>
|
|
/// <returns>One Reference has the same element's Id with entry</returns>
|
|
private static ReferenceWithContext Find(List<ReferenceWithContext> arr, ReferenceWithContext entry)
|
|
{
|
|
foreach (ReferenceWithContext tmp in arr)
|
|
{
|
|
if (tmp.GetReference().ElementId == entry.GetReference().ElementId)
|
|
{
|
|
return tmp;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
}
|
|
}
|